Advanced Sword

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Advanced Sword

Main Attributes:


Name: Advanced Sword

Power / Speed (Total Level/Dice): Large / Manual = Level 3 / d8

Weapon Arch Type: Melee Weapon

Range: 0ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $800 / 0

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

DR Damage: 0

Critical Damage: x2

Critical Range: 20

Damage Type: Kinetic

Ammunition: N/A

Reload Speed: N/A

Weight: Roughly ~5 pounds

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
This is a special sword that uses an electrical power to change the way the sword deals damage.
Explanations

Powered Sword

Powered Sword

Main Attributes:


Name: Powered Sword

Power / Speed (Total Level/Dice): Large / Manual = Level 3 / d8

Weapon Arch Type: Melee Weapon

Range: 0ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $1,200 / 0

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

DR Damage: 0

Critical Damage: x2

Critical Range: 20

Damage Type: Kinetic and Electric

Ammunition: N/A

Reload Speed: N/A

Weight: Roughly ~5 pounds

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
This is a special sword that uses an electrical power to change the way the sword deals damage.
Explanations
This weapon two points earned because it is a Tech Level 2 weapon is spent on making the Damage Type count for both Kinetic and Electric.

Frequency Sword

Frequency Sword

Main Attributes:


Name: Frequency Sword

Power / Speed (Total Level/Dice): Large / Manual = Level 3 / d8

Weapon Arch Type: Melee Weapon

Range: 0ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $1,200 / 0

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

DR Damage: 0

Critical Damage: x3

Critical Range: 19-20

Damage Type: Kinetic

Ammunition: N/A

Reload Speed: N/A

Weight: Roughly 2 to 3 pounds

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
This sword uses a special power back to vibrate an a super high frequency which helps it break defenses and possibly deal more damage.
Explanations
The 2 customization points are spent on the Critical Damage and Critical Range attributes.