Armor Class: Revision history

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21 October 2017

20 October 2017

4 May 2016

14 February 2016

4 February 2016

24 November 2015

5 August 2014

  • curprev 04:3304:33, 5 August 2014Server talk contribs 3,044 bytes +3,044 Created page with "Defense represents how hard it is for opponents to land a solid, damaging blow on a character (or object). It’s the attack roll result that an opponent needs to achieve to h..."