Heavy Melee Weapon Training: Difference between revisions

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(Created page with "For a full list of Feat go to the Feats page. '''Prerequisite''': N/A '''Benefit''': Allows one to gain more then 7 points in the Melee Weapon Proficiency Tree....")
 
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'''Benefit''': Allows one to gain more then 7 points in the Melee Weapon Proficiency Tree.  
'''Benefit''': Allows one to gain more then 7 points in the Melee Weapon Proficiency Tree.  


'''Normal''': Normally a Character can only train Melee Weapons up to level 7. They gain however gain this Feat indirectly if they have 2 Proficiency Training points saved up they can spend those two points to get 1 level in Melee Weapons bring them to level 8 and effectively unlocking this tree. However you sacrifice 1 point and have to wait 4 levels to get it. This does free up the character to choose a different feat.
'''Normal''': Normally a Character can only train Melee Weapons up to level 7. They can however gain this Feat indirectly if they have 2 Proficiency Training points saved up they can spend those two points to get 1 level in Melee Weapons bring them to level 8 and effectively unlocking this tree. However you sacrifice 1 point and have to wait 4 levels to get it. This does free up the character to choose a different feat.

Revision as of 06:18, 23 May 2017

For a full list of Feat go to the Feats page.

Prerequisite: N/A

Benefit: Allows one to gain more then 7 points in the Melee Weapon Proficiency Tree.

Normal: Normally a Character can only train Melee Weapons up to level 7. They can however gain this Feat indirectly if they have 2 Proficiency Training points saved up they can spend those two points to get 1 level in Melee Weapons bring them to level 8 and effectively unlocking this tree. However you sacrifice 1 point and have to wait 4 levels to get it. This does free up the character to choose a different feat.