Improved Combat Throw: Difference between revisions

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'''Prerequisites''': Defensive Martial Arts, Combat Throw, Affinity bonus +3.
'''Prerequisites''': Defensive Martial Arts, Combat Throw, Affinity Die 1d6.


'''Benefit''': In melee combat, if an opponent attacks and misses the character, the character may immediately make a trip attack against the opponent with advantage. This is a choice on behave of the target character. If they choose to make the trip then they sacrifice there next turns standard action.
'''Benefit''': In melee combat, if an opponent attacks and misses the character, the character may immediately make a trip attack against the opponent with advantage. This is a choice on behave of the target character. If they choose to make the trip then they sacrifice there next turns standard action.


'''Special''':
'''Special''':

Latest revision as of 03:49, 4 May 2016

Prerequisites: Defensive Martial Arts, Combat Throw, Affinity Die 1d6.

Benefit: In melee combat, if an opponent attacks and misses the character, the character may immediately make a trip attack against the opponent with advantage. This is a choice on behave of the target character. If they choose to make the trip then they sacrifice there next turns standard action.

Special: