Repair: Difference between revisions

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(Created page with "Repair is a Function of crew members. To learn about other functions go the Space Ship Functions section of the Space Ships page....")
 
 
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== Description ==
== Description ==
The Engineer can repair Battle Damage or the effect from a particular Battle Damage, the damage done to an Attribute or Hardpoint or Bay. To repair Battle Damage it takes 2 rounds successfully rolling against the DC that is determined by the Battle Damage Roll. They do not have to be consecutive rounds. So you could roll successfully, then fail, then roll successfully and fix it. However, the Engineer must stay focused on that task or else start over again. Fixing the effect caused by Battle Damage only requires a DC 15 repair check just once. All Effects from Battle Damage only last 1 round. To repair damage done to an Attribute or other specific target the repair DC is 10. This provides 1 repair and another +1 repair for ever 5 you beat the DC.

Latest revision as of 02:53, 13 October 2018

Repair is a Function of crew members. To learn about other functions go the Space Ship Functions section of the Space Ships page.

Description

The Engineer can repair Battle Damage or the effect from a particular Battle Damage, the damage done to an Attribute or Hardpoint or Bay. To repair Battle Damage it takes 2 rounds successfully rolling against the DC that is determined by the Battle Damage Roll. They do not have to be consecutive rounds. So you could roll successfully, then fail, then roll successfully and fix it. However, the Engineer must stay focused on that task or else start over again. Fixing the effect caused by Battle Damage only requires a DC 15 repair check just once. All Effects from Battle Damage only last 1 round. To repair damage done to an Attribute or other specific target the repair DC is 10. This provides 1 repair and another +1 repair for ever 5 you beat the DC.