Sniper Rifle: Difference between revisions

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==Tactical Scope Rifle==
==Tactical Scope Rifle==
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'''Main Attributes''':
'''Main Attributes''':
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'''Masterwork''': No
'''Masterwork''': No


'''Cost/Procure Diff''': $6,400 / 1  
'''Cost/Procure Diff''': $7,200 / 1  
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Revision as of 00:36, 15 November 2016

Sniper Rifle

Main Attributes:


Name: Sniper Rifle

Power / Speed (Total Level/Dice): Large / Semi-Auto = Level 4 / d10

Weapon Arch Type: Sniper Rifle

Range: 2700ft*

Default Attributes:

Masterwork: No

Cost/Procure Diff: $6,400 / 1

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

DR Damage: 0

Critical Damage: x2

Critical Range: 19-20*

Damage Type: Kinetic

Ammunition: 7

Reload Speed: Standard Action

Weight: Roughly 10 to 20 pounds

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
This weapon also gets the penalty of bonus attacks with this weapon taking twice the disadvantage.
Explanations
The Sniper Rifle Weapon-Arch Type grants triple range and one extra bump to the critical range as well as double the cost and increase in procure difficulty.


Tactical Scope Rifle

Tactical Scope Rifle

Main Attributes:


Name: Sniper Rifle

Power / Speed (Total Level/Dice): Large / Semi-Auto = Level 4 / d10

Weapon Arch Type: Sniper Rifle

Range: 2700ft*

Default Attributes:

Masterwork: No

Cost/Procure Diff: $7,200 / 1

 

Secondary Attributes:


Accuracy Bonus: +1

Bonus Damage: 0

DR Damage: 0

Critical Damage: x2

Critical Range: 19-20*

Damage Type: Kinetic

Ammunition: 7

Reload Speed: Standard Action

Weight: Roughly 10 to 20 pounds

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
This weapon also gets the penalty of bonus attacks with this weapon taking twice the disadvantage.
Explanations
The Sniper Rifle Weapon-Arch Type grants triple range and one extra bump to the critical range as well as double the cost and increase in procure difficulty. A customization point was spent on improving the accuracy.