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==== Planes ====
==== Planes ====
These are vehicles that fly within a planets atmosphere. Some may be able to leave a planet to travel outward. However the basic idea is any vehicle with the ability to fly in a planets atmosphere is considered a plan and requires the Pilot skill to fly. A Character cannot even attempt to fly a Plane without the skill. If they do its considered an automatic failure unless they roll a natural 20 on the check. With the skill Pilot the Character does not need to do a skill check to fly a plane unless there are conditions that require checks. Such as preforming a stunt, evading an enemy, flying in unfavorable conditions or landing in unfavorable conditions. 
Plans are expensive not only to own for one selves but depending on the tech level of the civilization also expensive to ride. Getting a ticket may be a one in a life time experience for some people and possibly dangerous one at that. Take Earth back in the early 1900s. Flying was a fairly new thing and most people didn't get to do it. And some that did died in the experience.
The main driver for the cost of a plane is its size. Which usually dictates how many passengers it can carry.
{| class="wikitable" style="margin-left: 10px;"
|+ Table: Planes
! style="text-algin:left;"| Size
! Carrying Capacity
! (Procure Diff)/Cost
|-
| Private Single Engine || 2/4 || (0)$200,000/500,000
|-
| Twin Turbo || 4/8 || (0)$1/6 Million
|-
| Small Passenger Plane || 12/24 || (0)$22/44 Million
|-
| Medium Passenger Plane || ~100 || (1)$70/150 Million
|-
| Large Passenger Plane || ~200 || (2)$150/300 Million
|-
| Jumbo Passenger Plane || ~300 || (3)$300/500 Million
|-
| Small Business Bi-Plane || ~12 || (0)$6/12 Million
|-
| Medium Business Plane || ~20 || (0)$20/30 Million
|-
| Large Business Plane || ~100 || (0)$50/100 Million
|-
| Cargo Plane || - || (2)$30/300 Million
|}


==== Mass Transit ====
==== Mass Transit ====

Revision as of 05:49, 13 June 2015

This section is dedicated to personal modes of transportation. This includes everything from a horse and carriage to hover boards. However this does not include Mechs or Space Ships.

Personal Transportation

Walking/Swimming/Climbing

Simply put the old fashion way. Manual propulsion through space/time. In combat a character is already in a state of a x2 run speed of 30ft per 3 seconds. There is also a sprint speed of x3 which takes a full round action. And if the character has the skill their sprint speed can be x4. However this means that the average speed of a character not in combat is 15ft per 3 seconds. Also the speed of a character can be slower faster based on there species.

Climbing and Swimming are all 1/2 a characters walking speed unless specified otherwise.

Walking across rough terrain or unfavorable conditions can also slow down a parties movement. Say you are stuck on an alien world that is abnormally hot for your species. This may not slow down your character immediately so it doesn't count against movement speed while in combat. However the hot weather does account for the other all speed of a long trip. (Long being anything an hour or more).

In combat the terrain is made up of 5ft squares and not all squares may be considered unfavorable. The GM has to announce if the players are going to cross terrain that is unfavorable or rough. Normally a unfavorable or rough terrain block costs twice the movement the character has. A 5ft block now takes 10ft of movement for a character to transfers. If the character attempts to run across an that terrain they have to take an Acrobatics skill check of DC12 (up to the GM on the level of difficulty) or else trip and fall. Same goes for Climbing. However in Swimming it becomes a Str check.

Below is a table to help show movement over time based on character speed.

Table: Movement and Distance
Speed 15 Feet 20 Feet 25 Feet 30 Feet
One Round (Combat)
Walk 15ft 20ft 25ft 30ft
Run (x2) 30ft 40ft 50ft 60ft
Sprint(x3) 45ft 60ft 75ft 90ft
Sprint(x4) 60ft 80ft 100ft 120ft
One Minute
Walk 150ft 200ft 250ft 300ft
Run (x2) 300ft 400ft 500ft 600ft
Sprint(x3) 450ft 600ft 750ft 900ft
Sprint(x4) 600ft 800ft 1000ft 1200ft
One Hour
Walk ~1.5 Miles 2 Miles 2.5 Miles 3 Miles
Hustle(x2) 3 Miles 4 Miles 5 Miles 6 Miles
One Day
Walk 12 Miles 16 Miles 20 Miles 24 Miles

Riding an Animal

Animals are a low tech solution to being able to go further other time. They are great if you do not have much in the means of advance technologies to help pave the way. They are also great a carrying things.

The carrying capacity of an animal is based on the Strength of the animal. If the animal is burdened with extra load it will travel slower. Below is a table using the horses as an example:

Table: Horse Mount
Horse (carrying load) Per Hour Per Day
Light horse 5 miles 40 miles
Light horse(175-525 lbs.) ~3.5 miles 28 miles
Heavy horse 5 miles 40 miles
Heavy horse(229-690 lbs.) ~3.5 miles 28 miles
Pony 4 miles 32 miles
Pony(151-300 lbs.) 3 miles 24 miles
Cart or Wagon 2 miles 16 miles

Driving/Riding a Vehicle

This is a wide range of vehicles for most Tech Level ~0 to ~1ish Civilizations.

Boats/Ships

To drive a Boat or Ship requires the Drive skill. Driving may be intuitive for a motor vehicle but it is not with boats and sailing ships. The skill is required if the character is to attempt to drive anything Sea/floating related or else suffer a Major (-4) disadvantage when doing the skill check. This includes hybrid vehicles such as a hover craft.

Below is an example table for different boats.

Table: Boats and Ships
Ship Size Avg. Speed Cost
Sail Boat Small(6 person) 5 knots $1,0000/2,500
Sail Boat Medium(12 person) 5 knots $20,000/30,000
Sail Boat Large(24 person) 5 knots $65,000/75,000
Motor Boat Small(~6 person) 40 knots $10,000
Speed Boat Small(~4 person) 70 knots $100,000
Cruisers Boat Medium(~12 persons) 30 knots $80,000/110,000
Yacht Boat Small(6-8 persons) 5/30 knots $200,000/300,000
Yacht Boat Medium(9-12 persons) 5/30 knots $450,000/2,000,000
Yacht Boat Large(12+ persons) 4/30 knots $4,000,000/10,000,000

Motor Vehicles

These are vehicles that generally stay on the ground of a planet. Although hybrid version of these vehicles can float and even fly the basic principle ferrying persons from one point to another usually within a short (short being relative to the species and there technical level) distance. Longer distances would normally require a more powerful vehicle that is large enough to carry the proper amount of fuel and recourse to keep its occupants alive. Such as air and food.

Most tech level 0 too tech 1 Civilizations will likely use the invention of the wheel as a way to move across a flat service. Unless they live on a water world. Most of these vehicles will have attributes such as speed/carrying capacity and distance traveled before refueling (This can include charging). The better at any one of these things and the greater the cost and rarer the vehicle.

Below is the average options sorted by Carrying Capacity.

Table: Motor Vehicles
Carrying Capacity Avg. Speed Distance Traveled Avg. Cost
1(Motor Cycle) 0-60 in 4 sec 50 Mpg $12,000
2(Sports Car) 0-60 in 3.4sec 20 Mpg $120,000/500,000
5(Sedan) 0-60 in 5+sec 30 Mpg $35,000
8(Mini Van) 0-60 in 6+sec 30 Mpg $45,000
11(Event Van) 0-60 in 7+sec 27mpg $55,000
12+(Bus) 0-60 in 10+sec 17mpg $100,000

Planes

These are vehicles that fly within a planets atmosphere. Some may be able to leave a planet to travel outward. However the basic idea is any vehicle with the ability to fly in a planets atmosphere is considered a plan and requires the Pilot skill to fly. A Character cannot even attempt to fly a Plane without the skill. If they do its considered an automatic failure unless they roll a natural 20 on the check. With the skill Pilot the Character does not need to do a skill check to fly a plane unless there are conditions that require checks. Such as preforming a stunt, evading an enemy, flying in unfavorable conditions or landing in unfavorable conditions.

Plans are expensive not only to own for one selves but depending on the tech level of the civilization also expensive to ride. Getting a ticket may be a one in a life time experience for some people and possibly dangerous one at that. Take Earth back in the early 1900s. Flying was a fairly new thing and most people didn't get to do it. And some that did died in the experience.

The main driver for the cost of a plane is its size. Which usually dictates how many passengers it can carry.

Table: Planes
Size Carrying Capacity (Procure Diff)/Cost
Private Single Engine 2/4 (0)$200,000/500,000
Twin Turbo 4/8 (0)$1/6 Million
Small Passenger Plane 12/24 (0)$22/44 Million
Medium Passenger Plane ~100 (1)$70/150 Million
Large Passenger Plane ~200 (2)$150/300 Million
Jumbo Passenger Plane ~300 (3)$300/500 Million
Small Business Bi-Plane ~12 (0)$6/12 Million
Medium Business Plane ~20 (0)$20/30 Million
Large Business Plane ~100 (0)$50/100 Million
Cargo Plane - (2)$30/300 Million

Mass Transit

Futuristic Forms of Transportation

OLD RULES

Vehicles

All modern vehicles share similar game traits that are universal for the modern setting.

All modern vehicles use a petroleum based fuel for propulsion.

All modern vehicles use a Profession skill for a driving check.

Land - Profession: Driver

Water - Profession: Sailor

Air - Profession: Pilot

All modern vehicles are considered Facing Forward.

All modern vehicles use some form of a steering wheel as a Driving Device.

Most modern air and land vehicles have a driving space in the most forward squares. Water base vehicles are center/rear.

Most modern vehicles do not have a restriction to buy.

More information on vehicles can be found in The Pathfinder Role Playing Game: Ultimate Combat Vehicle Table

Name: Make and Model of the vehicle.

Vehicle Type: The following skills will add your skill points to the base stats for the vehicle.

Squares: The number of squares the vehicle takes up on the battle mat. A vehicle's width is always considered to be one square.

Cost: This is the purchase cost to acquire the vehicle. This number reflects the base price and doesn't include any modifier for purchasing the vehicle on the black market.

AC and Hardness: The vehicle's base Armor Class.

All vehicles also have a Hardness rating depending on type.

To calculate a vehicle's actual Armor Class, add the character's Profession (driver, pilot or sailor) modifier to the vehicle' base Armor Class.

Hit Points: The vehicle's full normal hit points. When a vehicle reaches half its hit points, it is disabled.

Base Save: The vehicle's base save modifier. All of a vehicle's saving throws (Fortitude, Reflex and Will) have the same value.

To determine a vehicle's actual saving throw modifiers, add the character's Profession (driver, pilot or sailor) modifier to this base value.

Maximum Speed: This is the fastest the vehicle can move.

CMB and CMD: This is the vehicle's base CMB and CMD.

To calculate a vehicle's actual CMB and CMD, add the character's Profession (driver, pilot or sailor) modifier to the vehicle's base Armor Class.

Acceleration: This is how fast a vehicle can increase or decrease safely in a round.

Crew: The first number lists the minimum crew complement the vehicle needs to function normally.

The second value lists the vehicle's maximum of passengers.

Cargo Capacity: The amount of cargo the vehicle is designed to carry. Many vehicles can carry extra passengers instead of cargo, but doing so is usually a cramped, uncomfortable and often unsafe experience for those passengers. As a rule of thumb, one additional passenger can be carried for each 200 pounds of unused cargo capacity. Name Type Sq Cost AC Hardness Hit Points Base Save Max Speed CMB/CMD Acceleration Crew Cargo Capacity Audi R8 Land 1 $114,000 9 5 +0 4/14 32 1/1 100 lbs. BMW 535I Land 1 $50,000 7 5 +1 4/14 28 1/4 300 lbs. Cadillac CTS Land 1 $40,000 8 5 +2 4/14 28 1/4 400 lbs. Dodge Charger Land 1 $30,000 8 5 +2 4/14 26 1/4 350 lbs. Ford Mustang Land 1 $30,000 8 5 +1 4/14 28 1/3 250 lbs. Honda Civic Land 1 $17,000 8 5 +2 4/14 24 1/3 150 lbs. Mini Cooper Land 1 $21,000 8 5 +1 4/14 25 1/3 100 lbs. Chevrolet Silverado Land 1 $25,000 8 6 +2 4/14 18 1/2 750 lbs. Dodge Sprinter Cargo Van Land 2 $46,000 6 6 +4 4/14 16 1/7 3 tons Jeep Commander Land 2 $38,000 9 6 +3 4/14 17 1/6 500 lbs. Nissan Xterra 4x4 Land 1 $28,000 8 6 +2 4/14 18 1/4 400 lbs. Ford F-350 Dually Land 1 $40,000 9 7 +4 4/14 16 1/4 1.5 tons Volkswagen Routan Land 1 $32,000 7 6 +3 4/14 16 1/7 350 lbs. Ducati 1198 SP Superbike Land 1 $22,000 10 3 +1 4/14 37 1/0 0 Harley Davidson Road King Land 1 $20,000 9 3 +1 2/14 25 1/1 50 lbs. Suzuki RM-Z Land 1 $8,000 9 3 +0 2/14 18 1/0 0 Triumph Tiger Land 1 $9,000 9 3 +0 2/14 18 1/0 25 lbs. Polaris Sportsman ATV Land 1 $9,000 9 3 +0 2/14 10 1/0 75 lbs. Kenworth T-Moving Truck Land 1 $76,000 6 8 +4 6/16 15 1/2 14 tons Armortek Armored Truck Land 1 $1,750,000 8 12 +5 10/20 15 1/3 3 tons Armortek Armored Limousine Land 2 $650,000 8 10 +4 8/18 18 1/8 250 lbs. Monterey Cabin Cruiser Water 3 $20,000 6 7 +4 80 10/20 8 1/12 1.5 tons Sport Nautique Water 3 $60,000 8 6 +2 8/18 10 1/10 1000 lbs. Yamaha Waverunner Water 1 $9,000 9 3 +1 6/16 11 1/1 0 Sikorsky Helicopter Air 3 $750,000 6 3 +4 8/18 22 2/12 2 tons Bell 212 Jet Ranger Air 2 $550,000 6 7 +4 10/20 24 1/6 1000 lbs. Learjet Mode. Corporate jet Air 3 $2,400,000 6 7 +4 1 12/22 2/10 500 lbs. Cessna Caravan Prop Airplane Air 2 $1,700,000 6 5 +4 10/20 22 1/8 1.5 tons Quicksilver GT Ultralight Air 1 $27,000 4 3 +5 80 8/18 8 1/1 50 lbs. Civilian Cars

Most new civilian cars include such standard features as air conditioning, air bags, antilock brakes, cruise control, keyless entry and an AM/FM radio with CD & MP3 players. Luxury vehicles often also include extras such as heated side mirrors, power seats, leather upholstery, sunroofs and built-in GPS navigation. In general, these luxury amenities can be added to a non- luxury car with an increase of $1000 to the vehicle's cost.

Unless otherwise noted, civilian cars provide three-quarters cover for their occupants (although passengers, who lean out of windows or sunroofs, perhaps to fire weapons, may be reduced to one-half or even one-quarter cover).

Driving a land vehicle is covered by the Profession: Driver skill. Audi R8

This is a true supercar in every sense, with a lightweight body powered by a V-10 engine. At around 550 horsepower, the quick and agile R8 is tough to keep up with. BMW 535I

A luxury sport sedan of the highest quality, this four-door car is built like a tailored suit. Catering to the business elite, this BMW mixes speed and agility with comfort and amenities. Cadillac CTS

The CTS is a mid-size luxury sedan that offers great performance at a reasonable price. It offers roomy comfort while boasting superior handling. Dodge Charger

The Charger is a popular remake of an American classic muscle car. This sedan offers an attractive style and gutsy performance. Ford Mustang

Another icon of American horsepower, the Mustang is legendary for its performance and handling. As a two-door coupe it lacks passenger and cargo space, but that's not why consumers buy them. Honda Civic

Few cars have matched the reliability of the Honda Civic. This compact sedan offers an enjoyable ride at a reasonable price Mini Cooper

Classic British styling combines with German engineering to produce a thrilling little compact coupe. Short on room but long on handling. Civilian Trucks

Trucks include pickups, sport utility vehicles, vans and minivans. They generally have the same features as civilian cars.

Like cars, trucks generally provide three-quarters cover to their occupants. The rear bed of a pickup truck, however, provides only one-half cover. Chevrolet Silverado

Rugged and reliable, the Silverado stands to be a solid V-8 powered work truck. With added styling and luxury features, this truck is also a popular daily driver. Dodge Sprinter van

The Sprinter represents the new design of full-size cargo hauling vans. Highly adaptable for a variety of work applications, it can also serve as a passenger or personal-use van. Jeep Commander

Superb off-road capabilities are the hallmark of this large SUV. The Commander offers full-size passenger space at a moderate price. Nissan Xterra

The Xterra is an affordable compact SUV that is built for rugged off-road use. A definite lack of luxury is not missed when most owners only want to play in the mud. Ford F-350 Dually

This super duty truck is made to haul heavy loads. The 6.7 liter supercharged diesel engine provides serious towing capacity and the various crew-cab styles offer a range of work-to-luxury options. Volkswagen Routan

The Routan is a stylish passenger minivan that offers practical horsepower and stable handling. Civilian Motorcycles

Unlike getting into a car, mounting a motorcycle is a free action. Motorcycles tend to perform better than automobiles, but they provide no cover to their occupants. Ducati 1198sp

This Italian superbike is built for speed and performance. It is loaded with superior suspension, shocks and steering-dampers. Harley Davidson Road King

The Road King is a classically styled cruiser/tour motorcycle. Heavy and stable, with a powerful motor that rumbles like no other, this bike is made for the open highway. Suzuki rm-Z450

The RM-Z450 is a high performance motocross dirt bike. Precision steering and handling make this rugged bike a true competitor. Triumph Tiger

The Tiger is a versatile mid-powered motorcycle that can be adapted for on-road or off-road riding. For those that mix it up between the street and the trail, this reliable bike fits all bills. Other Civilian Vehicles

A few types of vehicles don't fit neatly into the categories covered above. Many of these (such as the armored truck and the limousine) are usually custom built, so the model name isn't specified as it is with most other vehicles in this section. The description and stats reflect a typical model. Polaris Sportsman ATV

This heavy-duty four-wheeled ATV is built for work or play and can be adapted to hauling, towing, trailblazing or hunting. Kenworth T-370 Moving Truck

This medium duty truck is all business, offering a solid and reliable cab & chassis coupled with a powerful diesel engine pushing 360 hp and 1050 ft-lbs of torque. With a 24' box body attached to the frame, this Kenworth can haul some respectable loads. Armortek Armored Truck

The classic armored vehicle used to transport money and other valuables. All windows, walls and doors are heavily armored, with extra protection in the operator's location. Hidden gun ports increase the defensive capabilities of this truck. Armortek Armored Limousine

A stretched sedan that offers a high level of luxury, along with the solid protection of an armored vehicle. Civilian Water Vehicles

Piloting a water vehicle is covered by the Profession: Sailor skill. Monterey Cabin Cruiser

This large boat is about thirty feet long and is built for running in open waters. Luxury options can reach obscene levels, but each Monterey is built to be comfortable and reliable. Sport Nautique

This boat is mainly geared toward family water sports and activities. It is adaptable to many uses and luxury options are available. Yamaha Waverunner

The Wave runner is a personal watercraft. It allows its operators to get into the tight spots that boats cannot. It can move quickly atop the water and has potential for several uses. Civilian Aircraft

All aircraft, from one-seat to jumbo jets, are controlled by the use of the Profession: Pilot skill. A few examples are provided here from the variety of air going vehicles that might be available to characters. Sikorsky 76 Helicopter

This jet-assisted helicopter was made for passenger transport in various levels of luxury. Used mainly by the business-class, there are also government and even military applications applied to the 76. Bell 212 Jet Ranger

This is a popular helicopter used by many different corporate and government agencies. With a good capacity for either passengers or cargo, there's no wonder these helicopters are seen throughout the world. Learjet Model 45

When you need to fly in reliable luxury, the Lear Jet never fails to provide. Cessna Caravan

This single-prop plane is reliable and dependable. It is adaptable to work, transport, or recreational uses. Quicksilver GT500 Ultralight

An ultra-light is a one-seat personal flying wing with a small rear-mounted prop engine. They can be adapted to some work applications, but are mainly used for recreation. They have a limited range and altitude ceiling.