Two-Weapon Fighting: Difference between revisions

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(Created page with "'''Prerequisite''': Dexterity 13. '''Benefit''': The character’s penalties for fighting with two weapons are lessened by 2 for the primary hand and 6 for the off hand. The...")
 
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'''Prerequisite''': Dexterity 13.
'''Prerequisite''': Dexterity 13.


'''Benefit''': The character’s penalties for fighting with two weapons are lessened by 2 for the primary hand and 6 for the off hand.
'''Benefit''': The character can now use a second weapon ranged or melee if it is already in there and and is considered a Small weapon. This is considered a bonus attack action and can only be done once in a round and only if the Standard Action was too Attack. The Character is not able to apply there Affinity bonus to the accuracy check even if they are proficient with the off hand weapon.  
The weapons used must both be melee weapons or both be ranged weapons (the character can’t mix the types).
 
If the offhand weapon is melee the offhand weapon's damage die is reduced by one level. I.E 1d8 to 1d6.
 
'''Normal''': Normally a Character can not use a second weapon even if they have it in hand.

Latest revision as of 21:21, 22 August 2016

Prerequisite: Dexterity 13.

Benefit: The character can now use a second weapon ranged or melee if it is already in there and and is considered a Small weapon. This is considered a bonus attack action and can only be done once in a round and only if the Standard Action was too Attack. The Character is not able to apply there Affinity bonus to the accuracy check even if they are proficient with the off hand weapon.

If the offhand weapon is melee the offhand weapon's damage die is reduced by one level. I.E 1d8 to 1d6.

Normal: Normally a Character can not use a second weapon even if they have it in hand.