User:Nod/Disciplines: Difference between revisions
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(Created page with "DISCIPLINES Biogenic levels required are parallel to other genetic skills Gene therapy - keep gene manipulation stable - too low a level may only slow the process o...") |
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Mechanical - large mechanics like vehicles | Mechanical - large mechanics like vehicles | ||
Cyborg - cyborg enhancements | Cyborg - cyborg enhancements | ||
Bionic - bionic | Bionic - bionic enhancements | ||
Purity | Purity | ||
Self Perfection - purity in body and mind - the only true purity is to rid yourself of the corrupt flesh and trancend through melding permenant genetics and cyborg implants | Self Perfection - purity in body and mind - the only true purity is to rid yourself of the corrupt flesh and trancend through melding permenant genetics and cyborg implants | ||
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Survival | Survival | ||
Alchemical | Alchemical | ||
Mixing - combining basic chemicals, reagents, and ingredients to make a useful product | |||
Infusing - use of a catalyst, base, substrate, or other ingredient(s) during the process to produce a more potent, augmented product | |||
Reverse convalescence - deconstruct chemical compounds to produce basic chemicals | |||
Latest revision as of 06:58, 13 May 2015
DISCIPLINES
Biogenic
levels required are parallel to other genetic skills
Gene therapy - keep gene manipulation stable - too low a level may only slow the process of degredation - ensure the engineered abilities never totally fade
Gene conditioning - retrain the genes and promote favorable conditions to retain and hold the engineered abilities
Gene hardening - allow the generation of bonds among the genes to further strengthen the abilities retention time
Gene repair - requires supernatural ability or equipment - top level of gene therapy - recreate the natural bonds and forms so the genes can retain the most powerful abilities
Gene replication - stimuldate the recreation of the exact genes, clusters, and bonds needed from stem cells of the existing organism furthering the magnitude of the abilities or the time they are retained - can grant permanency allowing maintenance to not be needed
Genic Engineering - prepare genes for use in genetic plans and experiments
Genic regrowth - replicate body parts from stem cells
Genic reorganization - slightly boost natural ability of the parts during growth for use afterward by ensuring perfect growth and development
Genic substitution - substitute better genes or those of other organisms to enhance the ability during/after growth - only the weakest abilities are retained since the species/organisms are at odds
Genic melding - merge the genes from multiple organisms into the growth retaining the abilities of the creator's choise
Genetic creation - create simple organisms from scratch genes such as mice and domestic animals
Genetic nurtering - create toughened organisms from prepared genes such as wolves and eagles - does not grant the ability to prepare the genes (that comes from engineering)
Genetic influence - create simple minded minions from prepared genes
Genetic control - create intelligent minions from prepared genes
Genetic mastery - recreate any organism from prepared genes - perfect cloning
God complex - top level genetic discipline - not available until all others have been taken and maxed out
- create custom organisms from combinations of prepared genes
Magic
Brutal - requires life energy to cast spells - far more potent than other forms - requires peak physical condition - bonus to power Neuro - science magic - requires years of study - requires greater focus than other forms - bonus to crit range Attunement - attuned to the natural forces around you - plants and natural things boost its abilities - tribal or monk like Natural - magic comes naturally - weaker but far easier to cast and more spells Rife - offworld magic - alien race or granted by an alien race - spells limited to energy and control/affect
Technical
Repair - repair simple machinery
Fabrication - ability to create the parts required rather than purchase them
Subrigging - ability to use substitute parts and materials if those required are not available (Mac Guyver)
Mechanical - large mechanics like vehicles
Cyborg - cyborg enhancements
Bionic - bionic enhancements
Purity
Self Perfection - purity in body and mind - the only true purity is to rid yourself of the corrupt flesh and trancend through melding permenant genetics and cyborg implants
Mental - quick and sharp thinking - outwit and out master all others - no need for physical abilities
Silver tongue
Physical - there is nothing without the physical self and your mind must realize this and allow its influence to dwindle - very primal, instinctive, impulsive
Acrobat
Light step
Keen senses
Corruption - personal gain is the most pure of motives - manipulation of others the most effective means
forked tongue
Spiritual - the good of others is paramount and leads to cleansing oneself
Healing
Survivalist - reliance on oneself perfects the body and clears the mind of worries
Survival
Alchemical
Mixing - combining basic chemicals, reagents, and ingredients to make a useful product Infusing - use of a catalyst, base, substrate, or other ingredient(s) during the process to produce a more potent, augmented product Reverse convalescence - deconstruct chemical compounds to produce basic chemicals