Improved Sword

From FuturePath
Jump to navigation Jump to search
Improved Sword

Main Attributes:


Name: Improved Sword

Power / Speed (Total Level/Dice): Large / Manual = Level 3 / d8

Proficiency Requirement: 3 Levels in Melee Branch

Weapon Style & Arch Type: Melee Weapon

Range: 0ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $480 / 0

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

AP Damage: 0

Critical Damage: x2

Critical Range: 20

Damage Type: Kinetic

Ammunition: N/A

Reload Speed: N/A

Weight: Roughly 2 to 3 pounds

Bonus Abilities:

 

Accessories and Description:


Weapon Accessories
Description
This weapon is only producible by civilizations that have advanced metallurgy so they can craft steal.
Explanations

Extended Grip Improved Sword

Extended Grip Improved Sword

Main Attributes:


Name: Extended Grip Improved Sword

Power / Speed (Total Level/Dice): Large / Manual = Level 3 / d8

Proficiency Requirement: 3 Levels in Melee Branch

Weapon Style & Arch Type: Melee Weapon

Range: 0ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $600 / 0

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

AP Damage: 0

Critical Damage: x2

Critical Range: 20

Damage Type: Kinetic

Ammunition: N/A

Reload Speed: N/A

Weight: Roughly 2 to 3 pounds

Bonus Abilities: Versatile

 

Accessories and Description:


Weapon Accessories
Description
This weapon is only producible by civilizations that have advanced metallurgy so they can craft steal. It has a longer hilt and in some cultures is considered a 'bastard' sword.
Explanations
A customization point earned by this being a Tech Level 1 weapon was spent on giving this weapon the 'Versatile' Bonus Ability.