Full Weapon List: Difference between revisions

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! style="text-algin:left;"|Weapon
! style="text-algin:left;"|Weapon
! Style & Arch Type
! Style & Arch Type
! Size/Speed Lvls <br/>(Total lvl)
! Hit Die
! Hit Die
! AP<br/> Damage
! AP<br/> Damage
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! colspan="16" | Melee Weapons
! colspan="16" | Melee Weapons
|-
|-
| [[Short_Sword|Simple Short Sword]] || Melee Weapon || Medium / Manual = Level 2 || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || Archaic || - || $480 / 1
| [[Short_Sword|Simple Short Sword]] || Melee Weapon || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || Archaic || - || $480 / 1
|-
|-
| [[Broad_Sword|Simple Broad Sword]] || Melee Weapon || Medium / Manual = Level 3 || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || Archaic || - || $960 / 1
| [[Broad_Sword|Simple Broad Sword]] || Melee Weapon || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || Archaic || - || $960 / 1
|-
|-
| [[Knife|Simple Knife]] || Melee Weapon || Small / Manual = Level 1 || d4 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || Archaic || - || $120 / 1
| [[Knife|Simple Knife]] || Melee Weapon || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || Archaic || - || $120 / 1
|-
|-
| [[Quarter-Staff|Simple Quarter Staff]]|| Melee Weapon || Medium / Manual = Level 2 || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || Archaic || Versatile || $480 / 1
| [[Quarter-Staff|Simple Quarter Staff]]|| Melee Weapon || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || Archaic || Versatile || $480 / 1
|-
|-
| [[Spear|Simple Spear]] || Melee Weapon ||  Large / Manual = Level 3 || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 15ft+ || N/A || Archaic, Clunky, Throw-able || - || $960 / 1
| [[Spear|Simple Spear]] || Melee Weapon || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 15ft+ || N/A || Archaic, Clunky, Throw-able || - || $960 / 1
|-
|-
! colspan="16" | Ranged Weapons
! colspan="16" | Ranged Weapons
|-
|-
| [[Throwing_Knife/Star|Simple Throwing Knife]] || Archaic Ranged Weapons || Small/ Single-Fire = Level 0 || d2 || 0 || Kinetic || x3 || 20 || +0 || +0 || N/A || 30ft+ || N/A || Throw-able || - || $35 / 1  
| [[Throwing_Knife/Star|Simple Throwing Knife]] || Archaic Ranged Weapons || d2 || 0 || Kinetic || x3 || 20 || +0 || +0 || N/A || 30ft+ || N/A || Throw-able || - || $35 / 1  
|-
|-
| [[Simple_Bow|Simple Short Bow]] || Archaic Ranged Weapon || Medium / Single-Fire = Level 1 || d4 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 150ft || N/A || Archaic, Clunky, Throw-able || - || $360 / 1
| [[Simple_Bow|Simple Short Bow]] || Archaic Ranged Weapon || d4 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 150ft || N/A || Archaic, Clunky, Throw-able || - || $360 / 1
|-
|-
| [[Long_Bow|Simple Long Bow]] || Archaic Ranged Weapon || Large / Single-Fire = Level 2 || d6 || 0 || Kinetic || x2 || 19-20 || +0 || +0 || N/A || 350ft || N/A || Archaic, Clunky, Throw-able || - || $1,620 / 1
| [[Long_Bow|Simple Long Bow]] || Archaic Ranged Weapon || d6 || 0 || Kinetic || x2 || 19-20 || +0 || +0 || N/A || 350ft || N/A || Archaic, Clunky, Throw-able || - || $1,620 / 1
|-
|-
! colspan="16" | Tech Level 1
! colspan="16" | Tech Level 1
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! style="text-algin:left;"|Weapon
! style="text-algin:left;"|Weapon
! Style & Arch Type
! Style & Arch Type
! Size/Speed Lvls <br/>(Total lvl)
! Hit Die
! Hit Die
! AP<br/> Damage
! AP<br/> Damage
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! colspan="16" | Melee Weapons
! colspan="16" | Melee Weapons
|-
|-
| [[Improved Sword]] || Melee Weapon ||  Large / Manual = Level 3 || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $620 / 0
| [[Improved Sword]] || Melee Weapon || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $620 / 0
|-
|-
| [[Improved_Sword|Extended Grip Sword]] || Melee Weapon ||  Large / Manual = Level 3 || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || Versatile || $780 / 0
| [[Improved_Sword|Extended Grip Sword]] || Melee Weapon || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || Versatile || $780 / 0
|-
|-
| [[Improved_Knife|Improved Combat Knife]] || Melee Weapon || Medium / Manual = Level 2 || d6 || 0 ||Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $320 / 0
| [[Improved_Knife|Improved Combat Knife]] || Melee Weapon || d6 || 0 ||Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $320 / 0
|-
|-
| [[Riot Baton]] || Melee Weapon || Medium / Manual = Level 2 || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $320 / 0
| [[Riot Baton]] || Melee Weapon || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $320 / 0
|-
|-
| [[Riot_Baton|Heavy Grip Riot Baton]] || Melee Weapon || Medium / Manual = Level 2 || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || Knock Out Blow || $400 / 0
| [[Riot_Baton|Heavy Grip Riot Baton]] || Melee Weapon || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || Knock Out Blow || $400 / 0
|-
|-
! colspan="16" | Ranged Weapons
! colspan="16" | Ranged Weapons
|-
|-
| [[Improved Bow]] || - || Large / Single-Fire = Level 2 || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 900ft || N/A || - || - || $800 / 0
| [[Improved Bow]] || - || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 900ft || N/A || - || - || $800 / 0
|-
|-
| [[Improved_Bow|Composite Hunting Bow]] || - || Large / Single-Fire = Level 2 || d6 || 0 || Kinetic || x3 || 20 || +0 || +0 || N/A || 900ft || N/A || - || - || $1000 / 0
| [[Improved_Bow|Composite Hunting Bow]] || - || d6 || 0 || Kinetic || x3 || 20 || +0 || +0 || N/A || 900ft || N/A || - || - || $1000 / 0
|-
|-
| [[Pistol]] || Personal Firearm || Small / Semi-Auto = Level 2 || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || 7 || 100ft || Standard || - || - || $650 / 0
| [[Pistol]] || Personal Firearm || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || 7 || 100ft || Standard || - || - || $650 / 0
|-
|-
| [[Pistol#Revolver|Revolver]] || Personal Firearm || Small / Semi-Auto = Level 2 || d6 || 0 || Kinetic || x2 || 19-20 || +0 || +0 || 8 || 100ft || Standard || - || - || $850 / 0
| [[Pistol#Revolver|Revolver]] || Personal Firearm || d6 || 0 || Kinetic || x2 || 19-20 || +0 || +0 || 8 || 100ft || Standard || - || - || $850 / 0
|-
|-
| [[Side Arm]] || Side Arm || Medium / Semi-Auto = Level 3 || d8 || 0 || Kinetic || x2 || 19-20 || +0 || +1 || 8 || 300ft || Standard || - || - || $1,700 / 1
| [[Side Arm]] || Side Arm || d8 || 0 || Kinetic || x2 || 19-20 || +0 || +1 || 8 || 300ft || Standard || - || - || $1,700 / 1
|-
|-
| [[Hunting Rifle]] || Hunting Rifle || Large / Manual = Level 3 || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || 9 || 900ft || Standard || - || - || $1,290 / 0
| [[Hunting Rifle]] || Hunting Rifle || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || 9 || 900ft || Standard || - || - || $1,290 / 0
|-
|-
| [[Hunting_Rifle#Bedded Hunting Rifle|Bedded Hunting Rifle]] || Hunting Rifle || Large / Manual = Level 3 || d8 || 0 || Kinetic || x2 || 20 || +1 || +0 || 9 || 900ft || Standard || - || - || $1,650 / 0
| [[Hunting_Rifle#Bedded Hunting Rifle|Bedded Hunting Rifle]] || Hunting Rifle || d8 || 0 || Kinetic || x2 || 20 || +1 || +0 || 9 || 900ft || Standard || - || - || $1,650 / 0
|-
|-
| [[Simple CQB]] || Close Quarters Weapon || Small / Super-Fast = Level 3 || d8 || 0 || Kinetic || x3 || 20 || +0 || +1 || 3 || 100ft || Standard || - || Fully Unload  || $2,600 / 1
| [[Simple CQB]] || Close Quarters Weapon || d8 || 0 || Kinetic || x3 || 20 || +0 || +1 || 3 || 100ft || Standard || - || Fully Unload  || $2,600 / 1
|-
|-
| [[Simple_CQB#Uzi|Uzi]] || Close Quarters Weapon || Small / Super-Fast = Level 3 || d8 || 0 || Kinetic || x3 || 20 || +0 || +1 || 3 || 100ft || Standard || - || Fully Unload  || $3,000 / 1  
| [[Simple_CQB#Uzi|Uzi]] || Close Quarters Weapon || d8 || 0 || Kinetic || x3 || 20 || +0 || +1 || 3 || 100ft || Standard || - || Fully Unload  || $3,000 / 1  
|-
|-
| [[Sniper Rifle]]|| Sniper Rifle || Large / Semi-Auto = Level 4 || d10 || 0 || Kinetic || x2 || 19-20 || +0 || +0 || 7 || 2700ft || Standard || - || - || $4,800 / 1
| [[Sniper Rifle]]|| Sniper Rifle || d10 || 0 || Kinetic || x2 || 19-20 || +0 || +0 || 7 || 2700ft || Standard || - || - || $4,800 / 1
|-
|-
| [[Sniper_Rifle#Tactical Scope Rifle|Tactical Scope Rifle]]|| Sniper Rifle || Large / Semi-Auto = Level 4 || d10 || 0 || Kinetic || x2 || 19-20 || +1 || +0 || 7 || 2700ft || Standard || - || - || $5,600 / 1
| [[Sniper_Rifle#Tactical Scope Rifle|Tactical Scope Rifle]]|| Sniper Rifle || d10 || 0 || Kinetic || x2 || 19-20 || +1 || +0 || 7 || 2700ft || Standard || - || - || $5,600 / 1
|-
|-
| [[Assault Weapon]] || Assault Weapon || Medium / Full Auto = Level 4 || d10 || 0 || Kinetic || x2 || 20 || +1 || +0 || 6 || 300ft || Standard || - || - || $3,450 / 1  
| [[Assault Weapon]] || Assault Weapon || d10 || 0 || Kinetic || x2 || 20 || +1 || +0 || 6 || 300ft || Standard || - || - || $3,450 / 1  
|-
|-
| [[Assault_Weapon#M16_Assault_Weapon|M16]] || Assault Weapon || Medium / Full Auto = Level 4 || d10 || 0 || Kinetic || x2 || 19-20 || +1 || +0 || 6 || 300ft || Standard || - || - || $4,250 / 1
| [[Assault_Weapon#M16_Assault_Weapon|M16]] || Assault Weapon || d10 || 0 || Kinetic || x2 || 19-20 || +1 || +0 || 6 || 300ft || Standard || - || - || $4,250 / 1
|-
|-
| [[Simple LMG]]|| Light Machine Weapon || Large / Full Auto = Level 5 || d12 || 0 || Kinetic || x3 || 19-20 || +0 || +0 || 6 || 300ft || Standard || - || Suppression Fire || $6,050 / 1   
| [[Simple LMG]]|| Light Machine Weapon || d12 || 0 || Kinetic || x3 || 19-20 || +0 || +0 || 6 || 300ft || Standard || - || Suppression Fire || $6,050 / 1   
|-
|-
! colspan="16" | Tech Level 2
! colspan="16" | Tech Level 2
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! style="text-algin:left;"|Weapon
! style="text-algin:left;"|Weapon
! Style & Arch Type
! Style & Arch Type
! Size/Speed Lvls <br/>(Total lvl)
! Hit Die
! Hit Die
! AP<br/> Damage
! AP<br/> Damage
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! colspan="16" | Melee Weapons
! colspan="16" | Melee Weapons
|-
|-
| [[Advanced Knife]] || Melee Weapon ||  Medium / Manual = Level 2 || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $400 / 0  
| [[Advanced Knife]] || Melee Weapon || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $400 / 0  
|-
|-
| [[Energy Baton]] || Melee Weapon || Medium / Manual = Level 2 || d6 || 0 || Electrical || x2 || 20 || +0 || +1 || N/A || 0ft || N/A || - || Knock Out Blow  || $600 / 0
| [[Energy Baton]] || Melee Weapon || d6 || 0 || Electrical || x2 || 20 || +0 || +1 || N/A || 0ft || N/A || - || Knock Out Blow  || $600 / 0
|-
|-
| [[Advanced_Knife#Superior_Steal_Knife|Superior Steal Knife]] || Melee Weapon ||  Medium / Manual = Level 2 || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $850 / 0
| [[Advanced_Knife#Superior_Steal_Knife|Superior Steal Knife]] || Melee Weapon || d6 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $850 / 0
|-
|-
| [[Advanced Sword]]|| Melee Weapon || Large / Manual = Level 3 || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $800 / 0
| [[Advanced Sword]]|| Melee Weapon || d8 || 0 || Kinetic || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $800 / 0
|-
|-
| [[Advanced_Sword#Powered_Sword|Powered Sword]]|| Melee Weapon || Large / Manual = Level 3 || d8 || 0 || Kinetic & Electric || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $1,200 / 0
| [[Advanced_Sword#Powered_Sword|Powered Sword]]|| Melee Weapon || d8 || 0 || Kinetic & Electric || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || - || $1,200 / 0
|-
|-
| [[Advanced_Sword#Frequency_Sword|Frequency Sword]]|| Melee Weapon || Large / Manual = Level 3 || d8 || 0 || Kinetic & Electric || x3 || 19-20 || +0 || +0 || N/A || 0ft || N/A || - || - || $1,200 / 0
| [[Advanced_Sword#Frequency_Sword|Frequency Sword]]|| Melee Weapon || d8 || 0 || Kinetic & Electric || x3 || 19-20 || +0 || +0 || N/A || 0ft || N/A || - || - || $1,200 / 0
|-
|-
! colspan="16" | Ranged Weapons
! colspan="16" | Ranged Weapons
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! style="text-algin:left;"|Weapon
! style="text-algin:left;"|Weapon
! Style & Arch Type
! Style & Arch Type
! Size/Speed Lvls <br/>(Total lvl)
! Hit Die
! Hit Die
! AP<br/> Damage
! AP<br/> Damage
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! colspan="16" | Melee Weapons
! colspan="16" | Melee Weapons
|-
|-
| [[Plasma Sword]] || Melee Weapon || Gigantic / Manual = Level 4 || d12 || 0 || Thermal || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || Versatile || $1,920 / 1
| [[Plasma Sword]] || Melee Weapon || d12 || 0 || Thermal || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || Versatile || $1,920 / 1
|-
|-
| [[Plasma_Sword#Expert_Hilt_Plasma_Sword|Export Hilt Plasma Sword]] || Melee Weapon || Gigantic / Manual = Level 4 || d12 || 2 || Thermal || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || Versatile || $2,880 / 1
| [[Plasma_Sword#Expert_Hilt_Plasma_Sword|Export Hilt Plasma Sword]] || Melee Weapon || d12 || 2 || Thermal || x2 || 20 || +0 || +0 || N/A || 0ft || N/A || - || Versatile || $2,880 / 1
|-
|-
! colspan="16" | Ranged Weapons
! colspan="16" | Ranged Weapons
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! style="text-algin:left;"|Weapon
! style="text-algin:left;"|Weapon
! Style & Arch Type
! Style & Arch Type
! Size/Speed Lvls <br/>(Total lvl)
! Hit Die
! Hit Die
! AP<br/> Damage
! AP<br/> Damage
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! colspan="16" | Melee Weapons
! colspan="16" | Melee Weapons
|-
|-
| [[Superior Knife]] || Melee Weapon || Large / Manual = Level 3  || d8 || 0 || Kinetic || x2 || 20 || +1 || +1 || N/A || 0ft || N/A || Particle  || - || $2,240 / 1  
| [[Superior Knife]] || Melee Weapon || d8 || 0 || Kinetic || x2 || 20 || +1 || +1 || N/A || 0ft || N/A || Particle  || - || $2,240 / 1  
|-
|-
| [[Particle Sword]] || Melee Weapon || Gigantic / Manual = Level 4 || d10 || 0 || Chemical & Kinetic || x2 || 20 || +1 || +1 || N/A || 0ft || N/A || Particle, Clunky || - ||  $4,480 / 1
| [[Particle Sword]] || Melee Weapon || d10 || 0 || Chemical & Kinetic || x2 || 20 || +1 || +1 || N/A || 0ft || N/A || Particle, Clunky || - ||  $4,480 / 1
|-
|-
| [[Particle_Sword#Beam_Sword|Beam Sword]] ||  Melee Weapon || Gigantic / Manual = Level 4 || d12 || 1 || Thermal || x2 || 19-20 || +0 || +2 || N/A || 0ft || N/A || Plasma, Clunky || - || $4,480 / 1  
| [[Particle_Sword#Beam_Sword|Beam Sword]] ||  Melee Weapon || d12 || 1 || Thermal || x2 || 19-20 || +0 || +2 || N/A || 0ft || N/A || Plasma, Clunky || - || $4,480 / 1  
|-
|-
! colspan="16" | Ranged Weapons
! colspan="16" | Ranged Weapons

Revision as of 18:55, 13 October 2017

This is a page dedicated to all known weapon examples. This is *not* an exhausted list of all possible weapons just examples created using the Weapon Creation rules. For all the rules on weapons visit the Weapons page.

Table: Weapon Examples
Tech Level 0
Weapon Style & Arch Type Hit Die AP
Damage
Damage
Type
Critical
Multiplier
Critical
Range
Accuracy
Bonus
Damage
Bonus
Ammo Range Reload
Speed
Default Attributes Bonus Abilities Cost /
Proc Diff
Melee Weapons
Simple Short Sword Melee Weapon d6 0 Kinetic x2 20 +0 +0 N/A 0ft N/A Archaic - $480 / 1
Simple Broad Sword Melee Weapon d8 0 Kinetic x2 20 +0 +0 N/A 0ft N/A Archaic - $960 / 1
Simple Knife Melee Weapon 0 Kinetic x2 20 +0 +0 N/A 0ft N/A Archaic - $120 / 1
Simple Quarter Staff Melee Weapon d6 0 Kinetic x2 20 +0 +0 N/A 0ft N/A Archaic Versatile $480 / 1
Simple Spear Melee Weapon d8 0 Kinetic x2 20 +0 +0 N/A 15ft+ N/A Archaic, Clunky, Throw-able - $960 / 1
Ranged Weapons
Simple Throwing Knife Archaic Ranged Weapons d2 0 Kinetic x3 20 +0 +0 N/A 30ft+ N/A Throw-able - $35 / 1
Simple Short Bow Archaic Ranged Weapon d4 0 Kinetic x2 20 +0 +0 N/A 150ft N/A Archaic, Clunky, Throw-able - $360 / 1
Simple Long Bow Archaic Ranged Weapon d6 0 Kinetic x2 19-20 +0 +0 N/A 350ft N/A Archaic, Clunky, Throw-able - $1,620 / 1
Tech Level 1
Weapon Style & Arch Type Hit Die AP
Damage
Damage
Type
Critical
Multiplier
Critical
Range
Accuracy
Bonus
Damage
Bonus
Ammo Range Reload
Speed
Default Attributes Bonus Abilities Cost /
Proc Diff
Melee Weapons
Improved Sword Melee Weapon d8 0 Kinetic x2 20 +0 +0 N/A 0ft N/A - - $620 / 0
Extended Grip Sword Melee Weapon d8 0 Kinetic x2 20 +0 +0 N/A 0ft N/A - Versatile $780 / 0
Improved Combat Knife Melee Weapon d6 0 Kinetic x2 20 +0 +0 N/A 0ft N/A - - $320 / 0
Riot Baton Melee Weapon d6 0 Kinetic x2 20 +0 +0 N/A 0ft N/A - - $320 / 0
Heavy Grip Riot Baton Melee Weapon d6 0 Kinetic x2 20 +0 +0 N/A 0ft N/A - Knock Out Blow $400 / 0
Ranged Weapons
Improved Bow - d6 0 Kinetic x2 20 +0 +0 N/A 900ft N/A - - $800 / 0
Composite Hunting Bow - d6 0 Kinetic x3 20 +0 +0 N/A 900ft N/A - - $1000 / 0
Pistol Personal Firearm d6 0 Kinetic x2 20 +0 +0 7 100ft Standard - - $650 / 0
Revolver Personal Firearm d6 0 Kinetic x2 19-20 +0 +0 8 100ft Standard - - $850 / 0
Side Arm Side Arm d8 0 Kinetic x2 19-20 +0 +1 8 300ft Standard - - $1,700 / 1
Hunting Rifle Hunting Rifle d8 0 Kinetic x2 20 +0 +0 9 900ft Standard - - $1,290 / 0
Bedded Hunting Rifle Hunting Rifle d8 0 Kinetic x2 20 +1 +0 9 900ft Standard - - $1,650 / 0
Simple CQB Close Quarters Weapon d8 0 Kinetic x3 20 +0 +1 3 100ft Standard - Fully Unload $2,600 / 1
Uzi Close Quarters Weapon d8 0 Kinetic x3 20 +0 +1 3 100ft Standard - Fully Unload $3,000 / 1
Sniper Rifle Sniper Rifle d10 0 Kinetic x2 19-20 +0 +0 7 2700ft Standard - - $4,800 / 1
Tactical Scope Rifle Sniper Rifle d10 0 Kinetic x2 19-20 +1 +0 7 2700ft Standard - - $5,600 / 1
Assault Weapon Assault Weapon d10 0 Kinetic x2 20 +1 +0 6 300ft Standard - - $3,450 / 1
M16 Assault Weapon d10 0 Kinetic x2 19-20 +1 +0 6 300ft Standard - - $4,250 / 1
Simple LMG Light Machine Weapon d12 0 Kinetic x3 19-20 +0 +0 6 300ft Standard - Suppression Fire $6,050 / 1
Tech Level 2
Weapon Style & Arch Type Hit Die AP
Damage
Damage
Type
Critical
Multiplier
Critical
Range
Accuracy
Bonus
Damage
Bonus
Ammo Range Reload
Speed
Default Attributes Bonus Abilities Cost /
Proc Diff
Melee Weapons
Advanced Knife Melee Weapon d6 0 Kinetic x2 20 +0 +0 N/A 0ft N/A - - $400 / 0
Energy Baton Melee Weapon d6 0 Electrical x2 20 +0 +1 N/A 0ft N/A - Knock Out Blow $600 / 0
Superior Steal Knife Melee Weapon d6 0 Kinetic x2 20 +0 +0 N/A 0ft N/A - - $850 / 0
Advanced Sword Melee Weapon d8 0 Kinetic x2 20 +0 +0 N/A 0ft N/A - - $800 / 0
Powered Sword Melee Weapon d8 0 Kinetic & Electric x2 20 +0 +0 N/A 0ft N/A - - $1,200 / 0
Frequency Sword Melee Weapon d8 0 Kinetic & Electric x3 19-20 +0 +0 N/A 0ft N/A - - $1,200 / 0
Ranged Weapons
Tech Level 3
Weapon Style & Arch Type Hit Die AP
Damage
Damage
Type
Critical
Multiplier
Critical
Range
Accuracy
Bonus
Damage
Bonus
Ammo Range Reload
Speed
Default Attributes Bonus Abilities Cost /
Proc Diff
Melee Weapons
Plasma Sword Melee Weapon d12 0 Thermal x2 20 +0 +0 N/A 0ft N/A - Versatile $1,920 / 1
Export Hilt Plasma Sword Melee Weapon d12 2 Thermal x2 20 +0 +0 N/A 0ft N/A - Versatile $2,880 / 1
Ranged Weapons
Tech Level 4
Weapon Style & Arch Type Hit Die AP
Damage
Damage
Type
Critical
Multiplier
Critical
Range
Accuracy
Bonus
Damage
Bonus
Ammo Range Reload
Speed
Default Attributes Bonus Abilities Cost /
Proc Diff
Melee Weapons
Superior Knife Melee Weapon d8 0 Kinetic x2 20 +1 +1 N/A 0ft N/A Particle - $2,240 / 1
Particle Sword Melee Weapon d10 0 Chemical & Kinetic x2 20 +1 +1 N/A 0ft N/A Particle, Clunky - $4,480 / 1
Beam Sword Melee Weapon d12 1 Thermal x2 19-20 +0 +2 N/A 0ft N/A Plasma, Clunky - $4,480 / 1
Ranged Weapons