User contributions for Nod
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22 May 2015
- 02:5302:53, 22 May 2015 diff hist +57 m Weapons →Weapon Technology
- 02:4702:47, 22 May 2015 diff hist +13 m Weapons →Advance Customizations
- 02:4202:42, 22 May 2015 diff hist +3 m Weapons →Advance Customizations
- 02:4102:41, 22 May 2015 diff hist +6 m Weapons →Future Path Custom Weapons
- 02:4002:40, 22 May 2015 diff hist +3 m Weapons →Future Path Custom Weapons
- 02:3902:39, 22 May 2015 diff hist +5 m Weapons →Future Path Custom Weapons
- 02:3702:37, 22 May 2015 diff hist +3 m Weapons →Weapon Categories
- 02:3702:37, 22 May 2015 diff hist +3 m Weapons →Future Path Custom Weapons
- 02:3702:37, 22 May 2015 diff hist +34 m Weapons →Weapon Categories
14 May 2015
- 05:3805:38, 14 May 2015 diff hist +2,344 User:Nod/Inceptums No edit summary current
- 04:5704:57, 14 May 2015 diff hist −385 m User:Nod/Origins No edit summary current
- 04:5304:53, 14 May 2015 diff hist +385 m User:Nod/Origins No edit summary
- 04:4804:48, 14 May 2015 diff hist +400 m User:Nod/Origins No edit summary
13 May 2015
- 06:5806:58, 13 May 2015 diff hist +306 m User:Nod/Disciplines No edit summary current
- 06:2206:22, 13 May 2015 diff hist +22 m User:Nod No edit summary current
- 06:2106:21, 13 May 2015 diff hist 0 m User:Nod/Enhancements No edit summary current
- 06:2006:20, 13 May 2015 diff hist +587 m User:Nod/Skills No edit summary current
- 06:0406:04, 13 May 2015 diff hist +100 m User:Nod/Origins No edit summary
19 January 2015
- 02:4702:47, 19 January 2015 diff hist +2,721 N User:Nod/Gear Created page with "Weapons (Under development) '''Hand to hand''' Knives Leatherman Combat Shiv ColdSteel Hand Patas This pair of small swords attached to gauntlets are concealable and..." current
- 01:0101:01, 19 January 2015 diff hist +751 N User:Nod Created page with "Here you will find links to pages for an original system, unlike others described in this wiki. These sections are highly incomplete, but there is enough here to get a game g..."
16 January 2015
- 08:5608:56, 16 January 2015 diff hist +2,244 N User:Nod/System/Combat Created page with "There is no initiative roll. Combat progresses at the DM's discretion and/or using the suggestions in other parts of these rules. (DM eyes only!) => Generally, combat can pr..."
- 08:3408:34, 16 January 2015 diff hist +5,191 N User:Nod/System/Stats Created page with "Basic stat details Physical Power This is raw strength. Physical Quickness This is the quickness with which the character can move, for example hand movements, such as sli..." current
- 07:5107:51, 16 January 2015 diff hist +693 User:Nod/Auto Character Generator And Dice Roller No edit summary current
- 07:4807:48, 16 January 2015 diff hist +128 User:Nod/System No edit summary current
- 07:4507:45, 16 January 2015 diff hist +2,190 User:Nod/System No edit summary
- 05:3505:35, 16 January 2015 diff hist +1,248 User:Nod/Inceptums No edit summary
- 04:5504:55, 16 January 2015 diff hist +44 m User:Nod/Origins No edit summary
15 January 2015
- 08:2608:26, 15 January 2015 diff hist +12,030 N User:Nod/Flavor Text Created page with "'''Assassin Technologist:''' This quaint village showed its age with cracked rounded adobe houses and huts, steam and the sounds of machinery echoed in the thick open air...." current
- 07:0307:03, 15 January 2015 diff hist +1 m User:Nod/Inceptums/Disciplines No edit summary current
- 06:2306:23, 15 January 2015 diff hist +11,713 N User:Nod/Auto Character Generator And Dice Roller Created page with "'This is source code for a nicely formatted automatic character generator for use on Windows (Yeah, I know...). 'Copy and paste this into a plain text document like notepad an..."
- 06:0806:08, 15 January 2015 diff hist −1 m User:Nod/System No edit summary
- 06:0706:07, 15 January 2015 diff hist +2,659 N User:Nod/System Created page with "This is the basis of the d12 system. Below is the best working version to date. This was designed to roll with 2d12 per stat, but also seems to work fairly well with 1d12 as..."
- 05:4405:44, 15 January 2015 diff hist +512 N User:Nod/Enhancements Created page with "ENHANCEMENTS (Far from usable yet...) legal and underground (black market) -Muscles -Skin -Brain -Basic senses Genetic Gene manipulation Skin thickening..."
- 05:4105:41, 15 January 2015 diff hist +1,425 N User:Nod/Traits Created page with "TRAITS (These still need costs associated with them.) M=Mental, P=Physical, m=melee, r=range, /=or, +=and Training Physical Mental Deadeye (P+r) +2 Hit +2..." current
- 05:3105:31, 15 January 2015 diff hist +661 N User:Nod/Skills Created page with "SKILLS Intuition (Practical) Combat City Underground Magic Medicine Hardware Software Wetware Metalware Knowledge (Schooled) Legend (m..."
- 05:2805:28, 15 January 2015 diff hist +2 m User:Nod/Origins No edit summary
- 05:2805:28, 15 January 2015 diff hist +1 m User:Nod/Inceptums No edit summary
- 05:2705:27, 15 January 2015 diff hist +4,093 N User:Nod/Disciplines Created page with "DISCIPLINES Biogenic levels required are parallel to other genetic skills Gene therapy - keep gene manipulation stable - too low a level may only slow the process o..."
- 05:2405:24, 15 January 2015 diff hist +2,015 N User:Nod/Origins Created page with "ORIGINS Human +2 to your main basic stat -1 to any other basic stat Cross Breed - get the following and the largest numerical bonus from the base origin - all stats ar..."
- 05:2105:21, 15 January 2015 diff hist +4,527 N User:Nod/Inceptums/Disciplines Created page with "DISCIPLINES Biogenic Street Soldier - government funded - many illegal enhancements are legal and available to you Naturalist - what little natural flora there is has..."
- 05:1105:11, 15 January 2015 diff hist +275 m User:Nod/Inceptums No edit summary
- 04:5704:57, 15 January 2015 diff hist +3,111 N User:Nod/Inceptums Created page with "INCEPTUMS (Beginnings) Brawler - warrior specializing in unarmed and grappling combat Weapon Master - warrior specalizing in one or many weapons Archane Acolyte - practiced..."